![]() ![]() By the end of two rounds, you can often tell when someone is lying. Eventually you pick up who bluffs and who plays it straight. This game doesn’t play well in back-to-back games.The penalty to a player for lying is greater than the penalty to the sheriff for a false accusation. Sure, if the sheriff gets it wrong then the accused player gets extra money towards winning, but the penalties are not usually too high. The penalty that the sheriff has to pay comes from the bank, not their own pocket. ![]() There’s little incentive for the sheriff not to search people.You don’t have to set aside a lot of time to play this game so, if you only have a short while, this game is a good choice. It won’t take long for players to pick up how to play this game. The more people you have the better, as it creates more amusing interactions. It’s amusing to see someone try and slip past with a lie or, even better, to boldly try to bribe the sheriff. This game creates fun interactions between players.Additional money is awarded to those with the most of each legal category. Players count up the value of their goods as well as the money in their personal stash. The game ends after every player has taken two turns as the sheriff. If the sheriff falsely accuses someone, that person is compensated with money from the bank. Players also have the option of offering a bribe to the sheriff not to search their pouch, the proceeds of which go into the sheriff’s pocket. If caught with contraband cards or undeclared legal cards, players must pay a penalty to the bank and those goods are confiscated. Each player takes a turn declaring what is in their declaration pouch and the sheriff can choose to search as many as they want. The sheriff’s job is to make sure everyone else is playing by the rules and players alternate filling the job. In this game, you won’t win by playing by the rules. Only one kind of legal good is allowed in the city at a time – of course, don’t let that stop you. When the time comes, they’ll declare these goods in an attempt to add more merchandise to their stand. Players pick cards from their hand to put in their declaration pouch. As you might guess, legal goods are allowed inside the city while contraband is not. There are two categories of goods: legal (chickens, bread, cheese, and apples) and contraband (silk, mead, crossbows, and pepper). To stock your shelves, you have to get goods past the gate. Instead of stealing from the rich to enrich the poor, Sheriff of Nottingham is all about getting rich yourself, all under the eyes of the ever watchful law.Įach player is a merchant running a local stand inside the city. Don’t let the name deceive you – you’re no Robin Hood here. ![]()
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